Metaverse and the Internet: A First Look at the Metaverse 3
Posted: Sun Feb 09, 2025 4:12 pm
You'll realize that blockchain is actually a general-purpose mechanism for running programs, storing data, and verifiably executing transactions. It's a superset of everything that exists in computing. We'll ultimately think of it as a distributed computer that runs a billion times faster than the computer on our desktop because it's a combination of everyone's computers.
Tim Sweeney 2017
Could such a market provide the massive amounts of processing power needed for the Metaverse? Imagine that as you navigate an immersive space, your account constantly issues the necessary computing tasks uganda mobile database to mobile devices held but not used by people near you perhaps someone walking next to you, in order to render or animate the experiences you encounter. Later, of course, when you are not using your own device, you will receive tokens in return. Proponents of this crypto-exchange concept see it as an inevitable feature of all future microchips. Every computer, no matter how small, will be designed to always auction off any idle cycles.
This is the third part of the Metaverse Primer, focusing on the role of the network in the Metaverse. Here, the network is defined as "the backbone providers, networks, switching centers and the services that route between them, as well as the management work, to provide persistent, real-time, high-bandwidth and distributed data transmission for the last mile and to the consumer."
The three core areas of networking — bandwidth, latency, and reliability — are probably the least interesting factors underpinning the Metaverse to most readers. Yet their limitations and growth shape how we design Metaverse products and services, and what we can and likely never can do with them.
Tim Sweeney 2017
Could such a market provide the massive amounts of processing power needed for the Metaverse? Imagine that as you navigate an immersive space, your account constantly issues the necessary computing tasks uganda mobile database to mobile devices held but not used by people near you perhaps someone walking next to you, in order to render or animate the experiences you encounter. Later, of course, when you are not using your own device, you will receive tokens in return. Proponents of this crypto-exchange concept see it as an inevitable feature of all future microchips. Every computer, no matter how small, will be designed to always auction off any idle cycles.
This is the third part of the Metaverse Primer, focusing on the role of the network in the Metaverse. Here, the network is defined as "the backbone providers, networks, switching centers and the services that route between them, as well as the management work, to provide persistent, real-time, high-bandwidth and distributed data transmission for the last mile and to the consumer."
The three core areas of networking — bandwidth, latency, and reliability — are probably the least interesting factors underpinning the Metaverse to most readers. Yet their limitations and growth shape how we design Metaverse products and services, and what we can and likely never can do with them.